first commit
This commit is contained in:
436
wp-includes/js/wp-emoji-loader.js
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436
wp-includes/js/wp-emoji-loader.js
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/**
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* @output wp-includes/js/wp-emoji-loader.js
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*/
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/* eslint-env es6 */
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// Note: This is loaded as a script module, so there is no need for an IIFE to prevent pollution of the global scope.
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/**
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* Emoji Settings as exported in PHP via _print_emoji_detection_script().
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* @typedef WPEmojiSettings
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* @type {object}
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* @property {?object} source
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* @property {?string} source.concatemoji
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* @property {?string} source.twemoji
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* @property {?string} source.wpemoji
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*/
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const settings = /** @type {WPEmojiSettings} */ (
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JSON.parse( document.getElementById( 'wp-emoji-settings' ).textContent )
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);
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// For compatibility with other scripts that read from this global, in particular wp-includes/js/wp-emoji.js (source file: js/_enqueues/wp/emoji.js).
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window._wpemojiSettings = settings;
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/**
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* Support tests.
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* @typedef SupportTests
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* @type {object}
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* @property {?boolean} flag
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* @property {?boolean} emoji
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*/
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const sessionStorageKey = 'wpEmojiSettingsSupports';
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const tests = [ 'flag', 'emoji' ];
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/**
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* Checks whether the browser supports offloading to a Worker.
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*
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* @since 6.3.0
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*
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* @private
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*
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* @returns {boolean}
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*/
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function supportsWorkerOffloading() {
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return (
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typeof Worker !== 'undefined' &&
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typeof OffscreenCanvas !== 'undefined' &&
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typeof URL !== 'undefined' &&
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URL.createObjectURL &&
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typeof Blob !== 'undefined'
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);
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}
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/**
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* @typedef SessionSupportTests
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* @type {object}
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* @property {number} timestamp
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* @property {SupportTests} supportTests
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*/
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/**
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* Get support tests from session.
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*
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* @since 6.3.0
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*
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* @private
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*
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* @returns {?SupportTests} Support tests, or null if not set or older than 1 week.
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*/
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function getSessionSupportTests() {
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try {
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/** @type {SessionSupportTests} */
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const item = JSON.parse(
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sessionStorage.getItem( sessionStorageKey )
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);
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if (
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typeof item === 'object' &&
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typeof item.timestamp === 'number' &&
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new Date().valueOf() < item.timestamp + 604800 && // Note: Number is a week in seconds.
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typeof item.supportTests === 'object'
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) {
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return item.supportTests;
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}
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} catch ( e ) {}
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return null;
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}
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/**
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* Persist the supports in session storage.
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*
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* @since 6.3.0
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*
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* @private
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*
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* @param {SupportTests} supportTests Support tests.
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*/
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function setSessionSupportTests( supportTests ) {
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try {
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/** @type {SessionSupportTests} */
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const item = {
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supportTests: supportTests,
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timestamp: new Date().valueOf()
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};
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sessionStorage.setItem(
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sessionStorageKey,
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JSON.stringify( item )
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);
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} catch ( e ) {}
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}
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/**
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* Checks if two sets of Emoji characters render the same visually.
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*
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* This is used to determine if the browser is rendering an emoji with multiple data points
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* correctly. set1 is the emoji in the correct form, using a zero-width joiner. set2 is the emoji
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* in the incorrect form, using a zero-width space. If the two sets render the same, then the browser
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* does not support the emoji correctly.
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*
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* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
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* scope. Everything must be passed by parameters.
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*
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* @since 4.9.0
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*
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* @private
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*
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* @param {CanvasRenderingContext2D} context 2D Context.
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* @param {string} set1 Set of Emoji to test.
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* @param {string} set2 Set of Emoji to test.
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*
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* @return {boolean} True if the two sets render the same.
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*/
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function emojiSetsRenderIdentically( context, set1, set2 ) {
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// Cleanup from previous test.
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context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
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context.fillText( set1, 0, 0 );
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const rendered1 = new Uint32Array(
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context.getImageData(
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0,
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0,
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context.canvas.width,
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context.canvas.height
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).data
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);
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// Cleanup from previous test.
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context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
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context.fillText( set2, 0, 0 );
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const rendered2 = new Uint32Array(
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context.getImageData(
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0,
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0,
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context.canvas.width,
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context.canvas.height
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).data
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);
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return rendered1.every( ( rendered2Data, index ) => {
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return rendered2Data === rendered2[ index ];
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} );
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}
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/**
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* Checks if the center point of a single emoji is empty.
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*
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* This is used to determine if the browser is rendering an emoji with a single data point
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* correctly. The center point of an incorrectly rendered emoji will be empty. A correctly
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* rendered emoji will have a non-zero value at the center point.
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*
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* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
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* scope. Everything must be passed by parameters.
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*
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* @since 6.8.2
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*
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* @private
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*
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* @param {CanvasRenderingContext2D} context 2D Context.
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* @param {string} emoji Emoji to test.
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*
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* @return {boolean} True if the center point is empty.
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*/
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function emojiRendersEmptyCenterPoint( context, emoji ) {
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// Cleanup from previous test.
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context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
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context.fillText( emoji, 0, 0 );
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// Test if the center point (16, 16) is empty (0,0,0,0).
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const centerPoint = context.getImageData(16, 16, 1, 1);
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for ( let i = 0; i < centerPoint.data.length; i++ ) {
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if ( centerPoint.data[ i ] !== 0 ) {
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// Stop checking the moment it's known not to be empty.
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return false;
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}
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}
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return true;
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}
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/**
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* Determines if the browser properly renders Emoji that Twemoji can supplement.
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*
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* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
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* scope. Everything must be passed by parameters.
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*
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* @since 4.2.0
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*
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* @private
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*
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* @param {CanvasRenderingContext2D} context 2D Context.
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* @param {string} type Whether to test for support of "flag" or "emoji".
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* @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
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* @param {Function} emojiRendersEmptyCenterPoint Reference to emojiRendersEmptyCenterPoint function, needed due to minification.
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*
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* @return {boolean} True if the browser can render emoji, false if it cannot.
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*/
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function browserSupportsEmoji( context, type, emojiSetsRenderIdentically, emojiRendersEmptyCenterPoint ) {
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let isIdentical;
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switch ( type ) {
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case 'flag':
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/*
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* Test for Transgender flag compatibility. Added in Unicode 13.
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*
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* To test for support, we try to render it, and compare the rendering to how it would look if
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* the browser doesn't render it correctly (white flag emoji + transgender symbol).
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*/
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isIdentical = emojiSetsRenderIdentically(
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context,
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'\uD83C\uDFF3\uFE0F\u200D\u26A7\uFE0F', // as a zero-width joiner sequence
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'\uD83C\uDFF3\uFE0F\u200B\u26A7\uFE0F' // separated by a zero-width space
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);
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if ( isIdentical ) {
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return false;
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}
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/*
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* Test for Sark flag compatibility. This is the least supported of the letter locale flags,
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* so gives us an easy test for full support.
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*
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* To test for support, we try to render it, and compare the rendering to how it would look if
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* the browser doesn't render it correctly ([C] + [Q]).
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*/
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isIdentical = emojiSetsRenderIdentically(
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context,
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'\uD83C\uDDE8\uD83C\uDDF6', // as the sequence of two code points
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'\uD83C\uDDE8\u200B\uD83C\uDDF6' // as the two code points separated by a zero-width space
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);
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if ( isIdentical ) {
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return false;
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}
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/*
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* Test for English flag compatibility. England is a country in the United Kingdom, it
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* does not have a two letter locale code but rather a five letter sub-division code.
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*
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* To test for support, we try to render it, and compare the rendering to how it would look if
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* the browser doesn't render it correctly (black flag emoji + [G] + [B] + [E] + [N] + [G]).
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*/
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isIdentical = emojiSetsRenderIdentically(
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context,
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// as the flag sequence
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'\uD83C\uDFF4\uDB40\uDC67\uDB40\uDC62\uDB40\uDC65\uDB40\uDC6E\uDB40\uDC67\uDB40\uDC7F',
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// with each code point separated by a zero-width space
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'\uD83C\uDFF4\u200B\uDB40\uDC67\u200B\uDB40\uDC62\u200B\uDB40\uDC65\u200B\uDB40\uDC6E\u200B\uDB40\uDC67\u200B\uDB40\uDC7F'
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);
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return ! isIdentical;
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case 'emoji':
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/*
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* Is there a large, hairy, humanoid mythical creature living in the browser?
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*
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* To test for Emoji 17.0 support, try to render a new emoji: Hairy Creature.
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*
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* The hairy creature emoji is a single code point emoji. Testing for browser
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* support required testing the center point of the emoji to see if it is empty.
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*
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* 0xD83E 0x1FAC8 (\uD83E\u1FAC8) == Hairy creature.
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*
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* When updating this test, please ensure that the emoji is either a single code point
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* or switch to using the emojiSetsRenderIdentically function and testing with a zero-width
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* joiner vs a zero-width space.
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*/
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const notSupported = emojiRendersEmptyCenterPoint( context, '\uD83E\u1FAC8' );
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return ! notSupported;
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}
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return false;
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}
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/**
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* Checks emoji support tests.
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*
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* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
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* scope. Everything must be passed by parameters.
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*
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* @since 6.3.0
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*
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* @private
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*
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* @param {string[]} tests Tests.
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* @param {Function} browserSupportsEmoji Reference to browserSupportsEmoji function, needed due to minification.
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* @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
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* @param {Function} emojiRendersEmptyCenterPoint Reference to emojiRendersEmptyCenterPoint function, needed due to minification.
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*
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* @return {SupportTests} Support tests.
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*/
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function testEmojiSupports( tests, browserSupportsEmoji, emojiSetsRenderIdentically, emojiRendersEmptyCenterPoint ) {
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let canvas;
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if (
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typeof WorkerGlobalScope !== 'undefined' &&
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self instanceof WorkerGlobalScope
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) {
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canvas = new OffscreenCanvas( 300, 150 ); // Dimensions are default for HTMLCanvasElement.
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} else {
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canvas = document.createElement( 'canvas' );
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}
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const context = canvas.getContext( '2d', { willReadFrequently: true } );
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/*
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* Chrome on OS X added native emoji rendering in M41. Unfortunately,
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* it doesn't work when the font is bolder than 500 weight. So, we
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* check for bold rendering support to avoid invisible emoji in Chrome.
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*/
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context.textBaseline = 'top';
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context.font = '600 32px Arial';
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const supports = {};
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tests.forEach( ( test ) => {
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supports[ test ] = browserSupportsEmoji( context, test, emojiSetsRenderIdentically, emojiRendersEmptyCenterPoint );
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} );
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return supports;
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}
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/**
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* Adds a script to the head of the document.
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*
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* @ignore
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*
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* @since 4.2.0
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*
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* @param {string} src The url where the script is located.
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*
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* @return {void}
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*/
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function addScript( src ) {
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const script = document.createElement( 'script' );
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script.src = src;
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script.defer = true;
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document.head.appendChild( script );
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}
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settings.supports = {
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everything: true,
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everythingExceptFlag: true
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};
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// Obtain the emoji support from the browser, asynchronously when possible.
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new Promise( ( resolve ) => {
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let supportTests = getSessionSupportTests();
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if ( supportTests ) {
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resolve( supportTests );
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return;
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}
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if ( supportsWorkerOffloading() ) {
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try {
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// Note that the functions are being passed as arguments due to minification.
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const workerScript =
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'postMessage(' +
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testEmojiSupports.toString() +
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'(' +
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[
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JSON.stringify( tests ),
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browserSupportsEmoji.toString(),
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emojiSetsRenderIdentically.toString(),
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emojiRendersEmptyCenterPoint.toString()
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].join( ',' ) +
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'));';
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const blob = new Blob( [ workerScript ], {
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type: 'text/javascript'
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} );
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const worker = new Worker( URL.createObjectURL( blob ), { name: 'wpTestEmojiSupports' } );
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worker.onmessage = ( event ) => {
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supportTests = event.data;
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setSessionSupportTests( supportTests );
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worker.terminate();
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resolve( supportTests );
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};
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return;
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} catch ( e ) {}
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}
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supportTests = testEmojiSupports( tests, browserSupportsEmoji, emojiSetsRenderIdentically, emojiRendersEmptyCenterPoint );
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setSessionSupportTests( supportTests );
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resolve( supportTests );
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} )
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// Once the browser emoji support has been obtained from the session, finalize the settings.
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.then( ( supportTests ) => {
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/*
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* Tests the browser support for flag emojis and other emojis, and adjusts the
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* support settings accordingly.
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*/
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for ( const test in supportTests ) {
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settings.supports[ test ] = supportTests[ test ];
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settings.supports.everything =
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settings.supports.everything && settings.supports[ test ];
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if ( 'flag' !== test ) {
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settings.supports.everythingExceptFlag =
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settings.supports.everythingExceptFlag &&
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settings.supports[ test ];
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||||
}
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||||
}
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settings.supports.everythingExceptFlag =
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settings.supports.everythingExceptFlag &&
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! settings.supports.flag;
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// When the browser can not render everything we need to load a polyfill.
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if ( ! settings.supports.everything ) {
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const src = settings.source || {};
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if ( src.concatemoji ) {
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addScript( src.concatemoji );
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} else if ( src.wpemoji && src.twemoji ) {
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addScript( src.twemoji );
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addScript( src.wpemoji );
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}
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||||
}
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||||
} );
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Reference in New Issue
Block a user