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The MIT License (MIT)
Copyright (c) 2011-2015 Twitter, Inc
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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/* ========================================================================
* Bootstrap: affix.js v3.1.1
* http://getbootstrap.com/javascript/#affix
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// AFFIX CLASS DEFINITION
// ======================
var Affix = function (element, options) {
this.options = $.extend({}, Affix.DEFAULTS, options)
this.$window = $(window)
.on('scroll.bs.affix.data-api', $.proxy(this.checkPosition, this))
.on('click.bs.affix.data-api', $.proxy(this.checkPositionWithEventLoop, this))
this.$element = $(element)
this.affixed =
this.unpin =
this.pinnedOffset = null
this.checkPosition()
}
Affix.RESET = 'affix affix-top affix-bottom'
Affix.DEFAULTS = {
offset: 0
}
Affix.prototype.getPinnedOffset = function () {
if (this.pinnedOffset) return this.pinnedOffset
this.$element.removeClass(Affix.RESET).addClass('affix')
var scrollTop = this.$window.scrollTop()
var position = this.$element.offset()
return (this.pinnedOffset = position.top - scrollTop)
}
Affix.prototype.checkPositionWithEventLoop = function () {
setTimeout($.proxy(this.checkPosition, this), 1)
}
Affix.prototype.checkPosition = function () {
if (!this.$element.is(':visible')) return
var scrollHeight = $(document).height()
var scrollTop = this.$window.scrollTop()
var position = this.$element.offset()
var offset = this.options.offset
var offsetTop = offset.top
var offsetBottom = offset.bottom
if (typeof offset != 'object') offsetBottom = offsetTop = offset
if (typeof offsetTop == 'function') offsetTop = offset.top(this.$element)
if (typeof offsetBottom == 'function') offsetBottom = offset.bottom(this.$element)
var affix = this.unpin != null && (scrollTop + this.unpin <= position.top) ? false :
offsetBottom != null && (position.top + this.$element.height() >= scrollHeight - offsetBottom) ? 'bottom' :
offsetTop != null && (scrollTop <= offsetTop) ? 'top' : false
if (this.affixed === affix) return
if (this.unpin != null) this.$element.css('top', '')
var affixType = 'affix' + (affix ? '-' + affix : '')
var e = $.Event(affixType + '.bs.affix')
this.$element.trigger(e)
if (e.isDefaultPrevented()) return
this.affixed = affix
this.unpin = affix == 'bottom' ? this.getPinnedOffset() : null
this.$element
.removeClass(Affix.RESET)
.addClass(affixType)
.trigger($.Event(affixType.replace('affix', 'affixed')))
if (affix == 'bottom') {
this.$element.offset({ top: position.top })
}
}
// AFFIX PLUGIN DEFINITION
// =======================
var old = $.fn.affix
$.fn.affix = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.affix')
var options = typeof option == 'object' && option
if (!data) $this.data('bs.affix', (data = new Affix(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.affix.Constructor = Affix
// AFFIX NO CONFLICT
// =================
$.fn.affix.noConflict = function () {
$.fn.affix = old
return this
}
// AFFIX DATA-API
// ==============
$(window).on('load', function () {
$('[data-spy="affix"]').each(function () {
var $spy = $(this)
var data = $spy.data()
data.offset = data.offset || {}
if (data.offsetBottom) data.offset.bottom = data.offsetBottom
if (data.offsetTop) data.offset.top = data.offsetTop
$spy.affix(data)
})
})
}(jQuery);

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/* ========================================================================
* Bootstrap: alert.js v3.1.1
* http://getbootstrap.com/javascript/#alerts
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// ALERT CLASS DEFINITION
// ======================
var dismiss = '[data-dismiss="alert"]'
var Alert = function (el) {
$(el).on('click', dismiss, this.close)
}
Alert.prototype.close = function (e) {
var $this = $(this)
var selector = $this.attr('data-target')
if (!selector) {
selector = $this.attr('href')
selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7
}
var $parent = $(selector)
if (e) e.preventDefault()
if (!$parent.length) {
$parent = $this.hasClass('alert') ? $this : $this.parent()
}
$parent.trigger(e = $.Event('close.bs.alert'))
if (e.isDefaultPrevented()) return
$parent.removeClass('in')
function removeElement() {
$parent.trigger('closed.bs.alert').remove()
}
$.support.transition && $parent.hasClass('fade') ?
$parent
.one($.support.transition.end, removeElement)
.emulateTransitionEnd(150) :
removeElement()
}
// ALERT PLUGIN DEFINITION
// =======================
var old = $.fn.alert
$.fn.alert = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.alert')
if (!data) $this.data('bs.alert', (data = new Alert(this)))
if (typeof option == 'string') data[option].call($this)
})
}
$.fn.alert.Constructor = Alert
// ALERT NO CONFLICT
// =================
$.fn.alert.noConflict = function () {
$.fn.alert = old
return this
}
// ALERT DATA-API
// ==============
$(document).on('click.bs.alert.data-api', dismiss, Alert.prototype.close)
}(jQuery);

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/* ========================================================================
* Bootstrap: button.js v3.1.1
* http://getbootstrap.com/javascript/#buttons
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// BUTTON PUBLIC CLASS DEFINITION
// ==============================
var Button = function (element, options) {
this.$element = $(element)
this.options = $.extend({}, Button.DEFAULTS, options)
this.isLoading = false
}
Button.DEFAULTS = {
loadingText: 'loading...'
}
Button.prototype.setState = function (state) {
var d = 'disabled'
var $el = this.$element
var val = $el.is('input') ? 'val' : 'html'
var data = $el.data()
state = state + 'Text'
if (!data.resetText) $el.data('resetText', $el[val]())
$el[val](data[state] || this.options[state])
// push to event loop to allow forms to submit
setTimeout($.proxy(function () {
if (state == 'loadingText') {
this.isLoading = true
$el.addClass(d).attr(d, d)
} else if (this.isLoading) {
this.isLoading = false
$el.removeClass(d).removeAttr(d)
}
}, this), 0)
}
Button.prototype.toggle = function () {
var changed = true
var $parent = this.$element.closest('[data-toggle="buttons"]')
if ($parent.length) {
var $input = this.$element.find('input')
if ($input.prop('type') == 'radio') {
if ($input.prop('checked') && this.$element.hasClass('active')) changed = false
else $parent.find('.active').removeClass('active')
}
if (changed) $input.prop('checked', !this.$element.hasClass('active')).trigger('change')
}
if (changed) this.$element.toggleClass('active')
}
// BUTTON PLUGIN DEFINITION
// ========================
var old = $.fn.button
$.fn.button = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.button')
var options = typeof option == 'object' && option
if (!data) $this.data('bs.button', (data = new Button(this, options)))
if (option == 'toggle') data.toggle()
else if (option) data.setState(option)
})
}
$.fn.button.Constructor = Button
// BUTTON NO CONFLICT
// ==================
$.fn.button.noConflict = function () {
$.fn.button = old
return this
}
// BUTTON DATA-API
// ===============
$(document).on('click.bs.button.data-api', '[data-toggle^="button"]', function (e) {
var $btn = $(e.target)
if (!$btn.hasClass('btn')) $btn = $btn.closest('.btn')
$btn.button('toggle')
e.preventDefault()
})
}(jQuery);

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/* ========================================================================
* Bootstrap: carousel.js v3.1.1
* http://getbootstrap.com/javascript/#carousel
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// CAROUSEL CLASS DEFINITION
// =========================
var Carousel = function (element, options) {
this.$element = $(element)
this.$indicators = this.$element.find('.carousel-indicators')
this.options = options
this.paused =
this.sliding =
this.interval =
this.$active =
this.$items = null
this.options.pause == 'hover' && this.$element
.on('mouseenter', $.proxy(this.pause, this))
.on('mouseleave', $.proxy(this.cycle, this))
}
Carousel.DEFAULTS = {
interval: 5000,
pause: 'hover',
wrap: true
}
Carousel.prototype.cycle = function (e) {
e || (this.paused = false)
this.interval && clearInterval(this.interval)
this.options.interval
&& !this.paused
&& (this.interval = setInterval($.proxy(this.next, this), this.options.interval))
return this
}
Carousel.prototype.getActiveIndex = function () {
this.$active = this.$element.find('.item.active')
this.$items = this.$active.parent().children('.item')
return this.$items.index(this.$active)
}
Carousel.prototype.to = function (pos) {
var that = this
var activeIndex = this.getActiveIndex()
if (pos > (this.$items.length - 1) || pos < 0) return
if (this.sliding) return this.$element.one('slid.bs.carousel', function () { that.to(pos) }) // yes, "slid". not a typo. past tense of "to slide".
if (activeIndex == pos) return this.pause().cycle()
return this.slide(pos > activeIndex ? 'next' : 'prev', $(this.$items[pos]))
}
Carousel.prototype.pause = function (e) {
e || (this.paused = true)
if (this.$element.find('.next, .prev').length && $.support.transition) {
this.$element.trigger($.support.transition.end)
this.cycle(true)
}
this.interval = clearInterval(this.interval)
return this
}
Carousel.prototype.next = function () {
if (this.sliding) return
return this.slide('next')
}
Carousel.prototype.prev = function () {
if (this.sliding) return
return this.slide('prev')
}
Carousel.prototype.slide = function (type, next) {
var $active = this.$element.find('.item.active')
var $next = next || $active[type]()
var isCycling = this.interval
var direction = type == 'next' ? 'left' : 'right'
var fallback = type == 'next' ? 'first' : 'last'
var that = this
if (!$next.length) {
if (!this.options.wrap) return
$next = this.$element.find('.item')[fallback]()
}
if ($next.hasClass('active')) return this.sliding = false
var e = $.Event('slide.bs.carousel', { relatedTarget: $next[0], direction: direction })
this.$element.trigger(e)
if (e.isDefaultPrevented()) return
this.sliding = true
isCycling && this.pause()
if (this.$indicators.length) {
this.$indicators.find('.active').removeClass('active')
this.$element.one('slid.bs.carousel', function () { // yes, "slid". not a typo. past tense of "to slide".
var $nextIndicator = $(that.$indicators.children()[that.getActiveIndex()])
$nextIndicator && $nextIndicator.addClass('active')
})
}
if ($.support.transition && this.$element.hasClass('slide')) {
$next.addClass(type)
$next[0].offsetWidth // force reflow
$active.addClass(direction)
$next.addClass(direction)
$active
.one($.support.transition.end, function () {
$next.removeClass([type, direction].join(' ')).addClass('active')
$active.removeClass(['active', direction].join(' '))
that.sliding = false
setTimeout(function () { that.$element.trigger('slid.bs.carousel') }, 0) // yes, "slid". not a typo. past tense of "to slide".
})
.emulateTransitionEnd($active.css('transition-duration').slice(0, -1) * 1000)
} else {
$active.removeClass('active')
$next.addClass('active')
this.sliding = false
this.$element.trigger('slid.bs.carousel') // yes, "slid". not a typo. past tense of "to slide".
}
isCycling && this.cycle()
return this
}
// CAROUSEL PLUGIN DEFINITION
// ==========================
var old = $.fn.carousel
$.fn.carousel = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.carousel')
var options = $.extend({}, Carousel.DEFAULTS, $this.data(), typeof option == 'object' && option)
var action = typeof option == 'string' ? option : options.slide
if (!data) $this.data('bs.carousel', (data = new Carousel(this, options)))
if (typeof option == 'number') data.to(option)
else if (action) data[action]()
else if (options.interval) data.pause().cycle()
})
}
$.fn.carousel.Constructor = Carousel
// CAROUSEL NO CONFLICT
// ====================
$.fn.carousel.noConflict = function () {
$.fn.carousel = old
return this
}
// CAROUSEL DATA-API
// =================
$(document).on('click.bs.carousel.data-api', '[data-slide], [data-slide-to]', function (e) {
var $this = $(this), href
var $target = $($this.attr('data-target') || (href = $this.attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '')) //strip for ie7
var options = $.extend({}, $target.data(), $this.data())
var slideIndex = $this.attr('data-slide-to')
if (slideIndex) options.interval = false
$target.carousel(options)
if (slideIndex = $this.attr('data-slide-to')) {
$target.data('bs.carousel').to(slideIndex)
}
e.preventDefault()
})
$(window).on('load', function () {
$('[data-ride="carousel"]').each(function () {
var $carousel = $(this)
$carousel.carousel($carousel.data())
})
})
}(jQuery);

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/* ========================================================================
* Bootstrap: collapse.js v3.1.1
* http://getbootstrap.com/javascript/#collapse
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// COLLAPSE PUBLIC CLASS DEFINITION
// ================================
var Collapse = function (element, options) {
this.$element = $(element)
this.options = $.extend({}, Collapse.DEFAULTS, options)
this.transitioning = null
if (this.options.parent) this.$parent = $(this.options.parent)
if (this.options.toggle) this.toggle()
}
Collapse.DEFAULTS = {
toggle: true
}
Collapse.prototype.dimension = function () {
var hasWidth = this.$element.hasClass('width')
return hasWidth ? 'width' : 'height'
}
Collapse.prototype.show = function () {
if (this.transitioning || this.$element.hasClass('in')) return
var startEvent = $.Event('show.bs.collapse')
this.$element.trigger(startEvent)
if (startEvent.isDefaultPrevented()) return
var actives = this.$parent && this.$parent.find('> .panel > .in')
if (actives && actives.length) {
var hasData = actives.data('bs.collapse')
if (hasData && hasData.transitioning) return
actives.collapse('hide')
hasData || actives.data('bs.collapse', null)
}
var dimension = this.dimension()
this.$element
.removeClass('collapse')
.addClass('collapsing')[dimension](0)
this.transitioning = 1
var complete = function (e) {
if (e && e.target != this.$element[0]) {
this.$element
.one($.support.transition.end, $.proxy(complete, this))
return
}
this.$element
.removeClass('collapsing')
.addClass('collapse in')[dimension]('')
this.transitioning = 0
this.$element.trigger('shown.bs.collapse')
}
if (!$.support.transition) return complete.call(this)
var scrollSize = $.camelCase(['scroll', dimension].join('-'))
this.$element
.one($.support.transition.end, $.proxy(complete, this))
.emulateTransitionEnd(350)[dimension](this.$element[0][scrollSize])
}
Collapse.prototype.hide = function () {
if (this.transitioning || !this.$element.hasClass('in')) return
var startEvent = $.Event('hide.bs.collapse')
this.$element.trigger(startEvent)
if (startEvent.isDefaultPrevented()) return
var dimension = this.dimension()
this.$element[dimension](this.$element[dimension]())[0].offsetHeight
this.$element
.addClass('collapsing')
.removeClass('collapse')
.removeClass('in')
this.transitioning = 1
var complete = function (e) {
if (e && e.target != this.$element[0]) {
this.$element
.one($.support.transition.end, $.proxy(complete, this))
return
}
this.transitioning = 0
this.$element
.trigger('hidden.bs.collapse')
.removeClass('collapsing')
.addClass('collapse')
}
if (!$.support.transition) return complete.call(this)
this.$element
[dimension](0)
.one($.support.transition.end, $.proxy(complete, this))
.emulateTransitionEnd(350)
}
Collapse.prototype.toggle = function () {
this[this.$element.hasClass('in') ? 'hide' : 'show']()
}
// COLLAPSE PLUGIN DEFINITION
// ==========================
var old = $.fn.collapse
$.fn.collapse = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.collapse')
var options = $.extend({}, Collapse.DEFAULTS, $this.data(), typeof option == 'object' && option)
if (!data && options.toggle && option == 'show') option = !option
if (!data) $this.data('bs.collapse', (data = new Collapse(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.collapse.Constructor = Collapse
// COLLAPSE NO CONFLICT
// ====================
$.fn.collapse.noConflict = function () {
$.fn.collapse = old
return this
}
// COLLAPSE DATA-API
// =================
$(document).on('click.bs.collapse.data-api', '[data-toggle="collapse"]', function (e) {
var $this = $(this), href
var target = $this.attr('data-target')
|| e.preventDefault()
|| (href = $this.attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '') //strip for ie7
var $target = $(target)
var data = $target.data('bs.collapse')
var option = data ? 'toggle' : $this.data()
var parent = $this.attr('data-parent')
var $parent = parent && $(parent)
if (!data || !data.transitioning) {
if ($parent) $parent.find('[data-toggle="collapse"][data-parent="' + parent + '"]').not($this).addClass('collapsed')
$this[$target.hasClass('in') ? 'addClass' : 'removeClass']('collapsed')
}
$target.collapse(option)
})
}(jQuery);

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/* ========================================================================
* Bootstrap: dropdown.js v3.1.1
* http://getbootstrap.com/javascript/#dropdowns
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// DROPDOWN CLASS DEFINITION
// =========================
var backdrop = '.dropdown-backdrop'
var toggle = '[data-toggle="dropdown"]'
var Dropdown = function (element) {
$(element).on('click.bs.dropdown', this.toggle)
}
Dropdown.prototype.toggle = function (e) {
var $this = $(this)
if ($this.is('.disabled, :disabled')) return
var $parent = getParent($this)
var isActive = $parent.hasClass('open')
clearMenus()
if (!isActive) {
if ('ontouchstart' in document.documentElement && !$parent.closest('.navbar-nav').length) {
// if mobile we use a backdrop because click events don't delegate
$('<div class="dropdown-backdrop"/>').insertAfter($(this)).on('click', clearMenus)
}
var relatedTarget = { relatedTarget: this }
$parent.trigger(e = $.Event('show.bs.dropdown', relatedTarget))
if (e.isDefaultPrevented()) return
$this.trigger('focus')
$parent
.toggleClass('open')
.trigger('shown.bs.dropdown', relatedTarget)
}
return false
}
Dropdown.prototype.keydown = function (e) {
if (!/(38|40|27)/.test(e.keyCode)) return
var $this = $(this)
e.preventDefault()
e.stopPropagation()
if ($this.is('.disabled, :disabled')) return
var $parent = getParent($this)
var isActive = $parent.hasClass('open')
if (!isActive || (isActive && e.keyCode == 27)) {
if (e.which == 27) $parent.find(toggle).trigger('focus')
return $this.trigger('click')
}
var desc = ' li:not(.divider):visible a'
var $items = $parent.find('[role="menu"]' + desc + ', [role="listbox"]' + desc)
if (!$items.length) return
var index = $items.index($items.filter(':focus'))
if (e.keyCode == 38 && index > 0) index-- // up
if (e.keyCode == 40 && index < $items.length - 1) index++ // down
if (!~index) index = 0
$items.eq(index).trigger('focus')
}
function clearMenus(e) {
if (e && e.which === 3) return
$(backdrop).remove()
$(toggle).each(function () {
var $parent = getParent($(this))
var relatedTarget = { relatedTarget: this }
if (!$parent.hasClass('open')) return
$parent.trigger(e = $.Event('hide.bs.dropdown', relatedTarget))
if (e.isDefaultPrevented()) return
$parent.removeClass('open').trigger('hidden.bs.dropdown', relatedTarget)
})
}
function getParent($this) {
var selector = $this.attr('data-target')
if (!selector) {
selector = $this.attr('href')
selector = selector && /#[A-Za-z]/.test(selector) && selector.replace(/.*(?=#[^\s]*$)/, '') //strip for ie7
}
var $parent = selector && $(selector)
return $parent && $parent.length ? $parent : $this.parent()
}
// DROPDOWN PLUGIN DEFINITION
// ==========================
var old = $.fn.dropdown
$.fn.dropdown = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.dropdown')
if (!data) $this.data('bs.dropdown', (data = new Dropdown(this)))
if (typeof option == 'string') data[option].call($this)
})
}
$.fn.dropdown.Constructor = Dropdown
// DROPDOWN NO CONFLICT
// ====================
$.fn.dropdown.noConflict = function () {
$.fn.dropdown = old
return this
}
// APPLY TO STANDARD DROPDOWN ELEMENTS
// ===================================
$(document)
.on('click.bs.dropdown.data-api', clearMenus)
.on('click.bs.dropdown.data-api', '.dropdown form', function (e) { e.stopPropagation() })
.on('click.bs.dropdown.data-api', toggle, Dropdown.prototype.toggle)
.on('keydown.bs.dropdown.data-api', toggle + ', [role="menu"], [role="listbox"]', Dropdown.prototype.keydown)
}(jQuery);

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<?php
/**
* 2007-2020 PrestaShop and Contributors
*
* NOTICE OF LICENSE
*
* This source file is subject to the Academic Free License (AFL 3.0)
* that is bundled with this package in the file LICENSE.txt.
* It is also available through the world-wide-web at this URL:
* http://opensource.org/licenses/afl-3.0.php
* If you did not receive a copy of the license and are unable to
* obtain it through the world-wide-web, please send an email
* to license@prestashop.com so we can send you a copy immediately.
*
* DISCLAIMER
*
* Do not edit or add to this file if you wish to upgrade PrestaShop to newer
* versions in the future. If you wish to customize PrestaShop for your
* needs please refer to http://www.prestashop.com for more information.
*
* @author PrestaShop SA <contact@prestashop.com>
* @copyright 2007-2020 PrestaShop SA and Contributors
* @license http://opensource.org/licenses/afl-3.0.php Academic Free License (AFL 3.0)
* International Registered Trademark & Property of PrestaShop SA
*/
header("Expires: Mon, 26 Jul 1997 05:00:00 GMT");
header("Last-Modified: ".gmdate("D, d M Y H:i:s")." GMT");
header("Cache-Control: no-store, no-cache, must-revalidate");
header("Cache-Control: post-check=0, pre-check=0", false);
header("Pragma: no-cache");
header("Location: ../");
exit;

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/* ========================================================================
* Bootstrap: modal.js v3.1.1
* http://getbootstrap.com/javascript/#modals
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// MODAL CLASS DEFINITION
// ======================
var Modal = function (element, options) {
this.options = options
this.$body = $(document.body)
this.$element = $(element)
this.$backdrop =
this.isShown = null
this.scrollbarWidth = 0
if (this.options.remote) {
this.$element
.find('.modal-content')
.load(this.options.remote, $.proxy(function () {
this.$element.trigger('loaded.bs.modal')
}, this))
}
}
Modal.DEFAULTS = {
backdrop: true,
keyboard: true,
show: true
}
Modal.prototype.toggle = function (_relatedTarget) {
return this.isShown ? this.hide() : this.show(_relatedTarget)
}
Modal.prototype.show = function (_relatedTarget) {
var that = this
var e = $.Event('show.bs.modal', { relatedTarget: _relatedTarget })
this.$element.trigger(e)
if (this.isShown || e.isDefaultPrevented()) return
this.isShown = true
this.checkScrollbar()
this.$body.addClass('modal-open')
this.setScrollbar()
this.escape()
this.$element.on('click.dismiss.bs.modal', '[data-dismiss="modal"]', $.proxy(this.hide, this))
this.backdrop(function () {
var transition = $.support.transition && that.$element.hasClass('fade')
if (!that.$element.parent().length) {
that.$element.appendTo(that.$body) // don't move modals dom position
}
that.$element
.show()
.scrollTop(0)
if (transition) {
that.$element[0].offsetWidth // force reflow
}
that.$element
.addClass('in')
.attr('aria-hidden', false)
that.enforceFocus()
var e = $.Event('shown.bs.modal', { relatedTarget: _relatedTarget })
transition ?
that.$element.find('.modal-dialog') // wait for modal to slide in
.one($.support.transition.end, function () {
that.$element.trigger('focus').trigger(e)
})
.emulateTransitionEnd(300) :
that.$element.trigger('focus').trigger(e)
})
}
Modal.prototype.hide = function (e) {
if (e) e.preventDefault()
e = $.Event('hide.bs.modal')
this.$element.trigger(e)
if (!this.isShown || e.isDefaultPrevented()) return
this.isShown = false
this.$body.removeClass('modal-open')
this.resetScrollbar()
this.escape()
$(document).off('focusin.bs.modal')
this.$element
.removeClass('in')
.attr('aria-hidden', true)
.off('click.dismiss.bs.modal')
$.support.transition && this.$element.hasClass('fade') ?
this.$element
.one($.support.transition.end, $.proxy(this.hideModal, this))
.emulateTransitionEnd(300) :
this.hideModal()
}
Modal.prototype.enforceFocus = function () {
$(document)
.off('focusin.bs.modal') // guard against infinite focus loop
.on('focusin.bs.modal', $.proxy(function (e) {
if (this.$element[0] !== e.target && !this.$element.has(e.target).length) {
this.$element.trigger('focus')
}
}, this))
}
Modal.prototype.escape = function () {
if (this.isShown && this.options.keyboard) {
this.$element.on('keyup.dismiss.bs.modal', $.proxy(function (e) {
e.which == 27 && this.hide()
}, this))
} else if (!this.isShown) {
this.$element.off('keyup.dismiss.bs.modal')
}
}
Modal.prototype.hideModal = function () {
var that = this
this.$element.hide()
this.backdrop(function () {
that.$element.trigger('hidden.bs.modal')
})
}
Modal.prototype.removeBackdrop = function () {
this.$backdrop && this.$backdrop.remove()
this.$backdrop = null
}
Modal.prototype.backdrop = function (callback) {
var that = this
var animate = this.$element.hasClass('fade') ? 'fade' : ''
if (this.isShown && this.options.backdrop) {
var doAnimate = $.support.transition && animate
this.$backdrop = $('<div class="modal-backdrop ' + animate + '" />')
.appendTo(this.$body)
this.$element.on('click.dismiss.bs.modal', $.proxy(function (e) {
if (e.target !== e.currentTarget) return
this.options.backdrop == 'static'
? this.$element[0].focus.call(this.$element[0])
: this.hide.call(this)
}, this))
if (doAnimate) this.$backdrop[0].offsetWidth // force reflow
this.$backdrop.addClass('in')
if (!callback) return
doAnimate ?
this.$backdrop
.one($.support.transition.end, callback)
.emulateTransitionEnd(150) :
callback()
} else if (!this.isShown && this.$backdrop) {
this.$backdrop.removeClass('in')
var callbackRemove = function() {
that.removeBackdrop()
callback && callback()
}
$.support.transition && this.$element.hasClass('fade') ?
this.$backdrop
.one($.support.transition.end, callbackRemove)
.emulateTransitionEnd(150) :
callbackRemove()
} else if (callback) {
callback()
}
}
Modal.prototype.checkScrollbar = function () {
if (document.body.clientWidth >= window.innerWidth) return
this.scrollbarWidth = this.scrollbarWidth || this.measureScrollbar()
}
Modal.prototype.setScrollbar = function () {
var bodyPad = parseInt(this.$body.css('padding-right') || 0)
if (this.scrollbarWidth) this.$body.css('padding-right', bodyPad + this.scrollbarWidth)
}
Modal.prototype.resetScrollbar = function () {
this.$body.css('padding-right', '')
}
Modal.prototype.measureScrollbar = function () { // thx walsh
var scrollDiv = document.createElement('div')
scrollDiv.className = 'modal-scrollbar-measure'
this.$body.append(scrollDiv)
var scrollbarWidth = scrollDiv.offsetWidth - scrollDiv.clientWidth
this.$body[0].removeChild(scrollDiv)
return scrollbarWidth
}
// MODAL PLUGIN DEFINITION
// =======================
var old = $.fn.modal
$.fn.modal = function (option, _relatedTarget) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.modal')
var options = $.extend({}, Modal.DEFAULTS, $this.data(), typeof option == 'object' && option)
if (!data) $this.data('bs.modal', (data = new Modal(this, options)))
if (typeof option == 'string') data[option](_relatedTarget)
else if (options.show) data.show(_relatedTarget)
})
}
$.fn.modal.Constructor = Modal
// MODAL NO CONFLICT
// =================
$.fn.modal.noConflict = function () {
$.fn.modal = old
return this
}
// MODAL DATA-API
// ==============
$(document).on('click.bs.modal.data-api', '[data-toggle="modal"]', function (e) {
var $this = $(this)
var href = $this.attr('href')
var $target = $($this.attr('data-target') || (href && href.replace(/.*(?=#[^\s]+$)/, ''))) //strip for ie7
var option = $target.data('bs.modal') ? 'toggle' : $.extend({ remote: !/#/.test(href) && href }, $target.data(), $this.data())
if ($this.is('a')) e.preventDefault()
$target
.modal(option, this)
.one('hide', function () {
$this.is(':visible') && $this.trigger('focus')
})
})
}(jQuery);

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/* ========================================================================
* Bootstrap: popover.js v3.1.1
* http://getbootstrap.com/javascript/#popovers
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// POPOVER PUBLIC CLASS DEFINITION
// ===============================
var Popover = function (element, options) {
this.init('popover', element, options)
}
if (!$.fn.tooltip) throw new Error('Popover requires tooltip.js')
Popover.DEFAULTS = $.extend({}, $.fn.tooltip.Constructor.DEFAULTS, {
placement: 'right',
trigger: 'click',
content: '',
template: '<div class="popover"><div class="arrow"></div><h3 class="popover-title"></h3><div class="popover-content"></div></div>'
})
// NOTE: POPOVER EXTENDS tooltip.js
// ================================
Popover.prototype = $.extend({}, $.fn.tooltip.Constructor.prototype)
Popover.prototype.constructor = Popover
Popover.prototype.getDefaults = function () {
return Popover.DEFAULTS
}
Popover.prototype.setContent = function () {
var $tip = this.tip()
var title = this.getTitle()
var content = this.getContent()
$tip.find('.popover-title')[this.options.html ? 'html' : 'text'](title)
$tip.find('.popover-content').empty()[ // we use append for html objects to maintain js events
this.options.html ? (typeof content == 'string' ? 'html' : 'append') : 'text'
](content)
$tip.removeClass('fade top bottom left right in')
// IE8 doesn't accept hiding via the `:empty` pseudo selector, we have to do
// this manually by checking the contents.
if (!$tip.find('.popover-title').html()) $tip.find('.popover-title').hide()
}
Popover.prototype.hasContent = function () {
return this.getTitle() || this.getContent()
}
Popover.prototype.getContent = function () {
var $e = this.$element
var o = this.options
return $e.attr('data-content')
|| (typeof o.content == 'function' ?
o.content.call($e[0]) :
o.content)
}
Popover.prototype.arrow = function () {
return this.$arrow = this.$arrow || this.tip().find('.arrow')
}
Popover.prototype.tip = function () {
if (!this.$tip) this.$tip = $(this.options.template)
return this.$tip
}
// POPOVER PLUGIN DEFINITION
// =========================
var old = $.fn.popover
$.fn.popover = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.popover')
var options = typeof option == 'object' && option
if (!data && option == 'destroy') return
if (!data) $this.data('bs.popover', (data = new Popover(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.popover.Constructor = Popover
// POPOVER NO CONFLICT
// ===================
$.fn.popover.noConflict = function () {
$.fn.popover = old
return this
}
}(jQuery);

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/* ========================================================================
* Bootstrap: scrollspy.js v3.1.1
* http://getbootstrap.com/javascript/#scrollspy
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// SCROLLSPY CLASS DEFINITION
// ==========================
function ScrollSpy(element, options) {
var href
var process = $.proxy(this.process, this)
this.$element = $(element).is('body') ? $(window) : $(element)
this.$body = $('body')
this.$scrollElement = this.$element.on('scroll.bs.scrollspy', process)
this.options = $.extend({}, ScrollSpy.DEFAULTS, options)
this.selector = (this.options.target
|| ((href = $(element).attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '')) //strip for ie7
|| '') + ' .nav li > a'
this.offsets = $([])
this.targets = $([])
this.activeTarget = null
this.refresh()
this.process()
}
ScrollSpy.DEFAULTS = {
offset: 10
}
ScrollSpy.prototype.refresh = function () {
var offsetMethod = this.$element[0] == window ? 'offset' : 'position'
this.offsets = $([])
this.targets = $([])
var self = this
this.$body
.find(this.selector)
.map(function () {
var $el = $(this)
var href = $el.data('target') || $el.attr('href')
var $href = /^#./.test(href) && $(href)
return ($href
&& $href.length
&& $href.is(':visible')
&& [[ $href[offsetMethod]().top + (!$.isWindow(self.$scrollElement.get(0)) && self.$scrollElement.scrollTop()), href ]]) || null
})
.sort(function (a, b) { return a[0] - b[0] })
.each(function () {
self.offsets.push(this[0])
self.targets.push(this[1])
})
}
ScrollSpy.prototype.process = function () {
var scrollTop = this.$scrollElement.scrollTop() + this.options.offset
var scrollHeight = this.$scrollElement[0].scrollHeight || Math.max(this.$body[0].scrollHeight, document.documentElement.scrollHeight)
var maxScroll = scrollHeight - this.$scrollElement.height()
var offsets = this.offsets
var targets = this.targets
var activeTarget = this.activeTarget
var i
if (scrollTop >= maxScroll) {
return activeTarget != (i = targets.last()[0]) && this.activate(i)
}
if (activeTarget && scrollTop <= offsets[0]) {
return activeTarget != (i = targets[0]) && this.activate(i)
}
for (i = offsets.length; i--;) {
activeTarget != targets[i]
&& scrollTop >= offsets[i]
&& (!offsets[i + 1] || scrollTop <= offsets[i + 1])
&& this.activate( targets[i] )
}
}
ScrollSpy.prototype.activate = function (target) {
this.activeTarget = target
$(this.selector)
.parentsUntil(this.options.target, '.active')
.removeClass('active')
var selector = this.selector +
'[data-target="' + target + '"],' +
this.selector + '[href="' + target + '"]'
var active = $(selector)
.parents('li')
.addClass('active')
if (active.parent('.dropdown-menu').length) {
active = active
.closest('li.dropdown')
.addClass('active')
}
active.trigger('activate.bs.scrollspy')
}
// SCROLLSPY PLUGIN DEFINITION
// ===========================
var old = $.fn.scrollspy
$.fn.scrollspy = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.scrollspy')
var options = typeof option == 'object' && option
if (!data) $this.data('bs.scrollspy', (data = new ScrollSpy(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.scrollspy.Constructor = ScrollSpy
// SCROLLSPY NO CONFLICT
// =====================
$.fn.scrollspy.noConflict = function () {
$.fn.scrollspy = old
return this
}
// SCROLLSPY DATA-API
// ==================
$(window).on('load.bs.scrollspy.data-api', function () {
$('[data-spy="scroll"]').each(function () {
var $spy = $(this)
$spy.scrollspy($spy.data())
})
})
}(jQuery);

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/* ========================================================================
* Bootstrap: tab.js v3.1.1
* http://getbootstrap.com/javascript/#tabs
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// TAB CLASS DEFINITION
// ====================
var Tab = function (element) {
this.element = $(element)
}
Tab.prototype.show = function () {
var $this = this.element
var $ul = $this.closest('ul:not(.dropdown-menu)')
var selector = $this.data('target')
if (!selector) {
selector = $this.attr('href')
selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') //strip for ie7
}
if ($this.parent('li').hasClass('active')) return
var previous = $ul.find('.active:last a')[0]
var e = $.Event('show.bs.tab', {
relatedTarget: previous
})
$this.trigger(e)
if (e.isDefaultPrevented()) return
var $target = $(selector)
this.activate($this.parent('li'), $ul)
this.activate($target, $target.parent(), function () {
$this.trigger({
type: 'shown.bs.tab',
relatedTarget: previous
})
})
}
Tab.prototype.activate = function (element, container, callback) {
var $active = container.find('> .active')
var transition = callback
&& $.support.transition
&& $active.hasClass('fade')
function next() {
$active
.removeClass('active')
.find('> .dropdown-menu > .active')
.removeClass('active')
element.addClass('active')
if (transition) {
element[0].offsetWidth // reflow for transition
element.addClass('in')
} else {
element.removeClass('fade')
}
if (element.parent('.dropdown-menu')) {
element.closest('li.dropdown').addClass('active')
}
callback && callback()
}
transition ?
$active
.one($.support.transition.end, next)
.emulateTransitionEnd(150) :
next()
$active.removeClass('in')
}
// TAB PLUGIN DEFINITION
// =====================
var old = $.fn.tab
$.fn.tab = function ( option ) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.tab')
if (!data) $this.data('bs.tab', (data = new Tab(this)))
if (typeof option == 'string') data[option]()
})
}
$.fn.tab.Constructor = Tab
// TAB NO CONFLICT
// ===============
$.fn.tab.noConflict = function () {
$.fn.tab = old
return this
}
// TAB DATA-API
// ============
$(document).on('click.bs.tab.data-api', '[data-toggle="tab"], [data-toggle="pill"]', function (e) {
e.preventDefault()
$(this).tab('show')
})
}(jQuery);

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/* ========================================================================
* Bootstrap: tooltip.js v3.1.1
* http://getbootstrap.com/javascript/#tooltip
* Inspired by the original jQuery.tipsy by Jason Frame
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// TOOLTIP PUBLIC CLASS DEFINITION
// ===============================
var Tooltip = function (element, options) {
this.type =
this.options =
this.enabled =
this.timeout =
this.hoverState =
this.$element = null
this.init('tooltip', element, options)
}
Tooltip.DEFAULTS = {
animation: true,
placement: 'top',
selector: false,
template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
trigger: 'hover focus',
title: '',
delay: 0,
html: false,
container: false,
viewport: {
selector: 'body',
padding: 0
}
}
Tooltip.prototype.init = function (type, element, options) {
this.enabled = true
this.type = type
this.$element = $(element)
this.options = this.getOptions(options)
this.$viewport = this.options.viewport && $(this.options.viewport.selector || this.options.viewport)
var triggers = this.options.trigger.split(' ')
for (var i = triggers.length; i--;) {
var trigger = triggers[i]
if (trigger == 'click') {
this.$element.on('click.' + this.type, this.options.selector, $.proxy(this.toggle, this))
} else if (trigger != 'manual') {
var eventIn = trigger == 'hover' ? 'mouseenter' : 'focusin'
var eventOut = trigger == 'hover' ? 'mouseleave' : 'focusout'
this.$element.on(eventIn + '.' + this.type, this.options.selector, $.proxy(this.enter, this))
this.$element.on(eventOut + '.' + this.type, this.options.selector, $.proxy(this.leave, this))
}
}
this.options.selector ?
(this._options = $.extend({}, this.options, { trigger: 'manual', selector: '' })) :
this.fixTitle()
}
Tooltip.prototype.getDefaults = function () {
return Tooltip.DEFAULTS
}
Tooltip.prototype.getOptions = function (options) {
options = $.extend({}, this.getDefaults(), this.$element.data(), options)
if (options.delay && typeof options.delay == 'number') {
options.delay = {
show: options.delay,
hide: options.delay
}
}
return options
}
Tooltip.prototype.getDelegateOptions = function () {
var options = {}
var defaults = this.getDefaults()
this._options && $.each(this._options, function (key, value) {
if (defaults[key] != value) options[key] = value
})
return options
}
Tooltip.prototype.enter = function (obj) {
var self = obj instanceof this.constructor ?
obj : $(obj.currentTarget)[this.type](this.getDelegateOptions()).data('bs.' + this.type)
clearTimeout(self.timeout)
self.hoverState = 'in'
if (!self.options.delay || !self.options.delay.show) return self.show()
self.timeout = setTimeout(function () {
if (self.hoverState == 'in') self.show()
}, self.options.delay.show)
}
Tooltip.prototype.leave = function (obj) {
var self = obj instanceof this.constructor ?
obj : $(obj.currentTarget)[this.type](this.getDelegateOptions()).data('bs.' + this.type)
clearTimeout(self.timeout)
self.hoverState = 'out'
if (!self.options.delay || !self.options.delay.hide) return self.hide()
self.timeout = setTimeout(function () {
if (self.hoverState == 'out') self.hide()
}, self.options.delay.hide)
}
Tooltip.prototype.show = function () {
var e = $.Event('show.bs.' + this.type)
if (this.hasContent() && this.enabled) {
this.$element.trigger(e)
if (e.isDefaultPrevented()) return
var that = this;
var $tip = this.tip()
this.setContent()
if (this.options.animation) $tip.addClass('fade')
var placement = typeof this.options.placement == 'function' ?
this.options.placement.call(this, $tip[0], this.$element[0]) :
this.options.placement
var autoToken = /\s?auto?\s?/i
var autoPlace = autoToken.test(placement)
if (autoPlace) placement = placement.replace(autoToken, '') || 'top'
$tip
.detach()
.css({ top: 0, left: 0, display: 'block' })
.addClass(placement)
this.options.container ? $tip.appendTo(this.options.container) : $tip.insertAfter(this.$element)
var pos = this.getPosition()
var actualWidth = $tip[0].offsetWidth
var actualHeight = $tip[0].offsetHeight
if (autoPlace) {
var orgPlacement = placement
var $parent = this.$element.parent()
var parentDim = this.getPosition($parent)
placement = placement == 'bottom' && pos.top + pos.height + actualHeight - parentDim.scroll > parentDim.height ? 'top' :
placement == 'top' && pos.top - parentDim.scroll - actualHeight < 0 ? 'bottom' :
placement == 'right' && pos.right + actualWidth > parentDim.width ? 'left' :
placement == 'left' && pos.left - actualWidth < parentDim.left ? 'right' :
placement
$tip
.removeClass(orgPlacement)
.addClass(placement)
}
var calculatedOffset = this.getCalculatedOffset(placement, pos, actualWidth, actualHeight)
this.applyPlacement(calculatedOffset, placement)
this.hoverState = null
var complete = function() {
that.$element.trigger('shown.bs.' + that.type)
}
$.support.transition && this.$tip.hasClass('fade') ?
$tip
.one($.support.transition.end, complete)
.emulateTransitionEnd(150) :
complete()
}
}
Tooltip.prototype.applyPlacement = function (offset, placement) {
var $tip = this.tip()
var width = $tip[0].offsetWidth
var height = $tip[0].offsetHeight
// manually read margins because getBoundingClientRect includes difference
var marginTop = parseInt($tip.css('margin-top'), 10)
var marginLeft = parseInt($tip.css('margin-left'), 10)
// we must check for NaN for ie 8/9
if (isNaN(marginTop)) marginTop = 0
if (isNaN(marginLeft)) marginLeft = 0
offset.top = offset.top + marginTop
offset.left = offset.left + marginLeft
// $.fn.offset doesn't round pixel values
// so we use setOffset directly with our own function B-0
$.offset.setOffset($tip[0], $.extend({
using: function (props) {
$tip.css({
top: Math.round(props.top),
left: Math.round(props.left)
})
}
}, offset), 0)
$tip.addClass('in')
// check to see if placing tip in new offset caused the tip to resize itself
var actualWidth = $tip[0].offsetWidth
var actualHeight = $tip[0].offsetHeight
if (placement == 'top' && actualHeight != height) {
offset.top = offset.top + height - actualHeight
}
var delta = this.getViewportAdjustedDelta(placement, offset, actualWidth, actualHeight)
if (delta.left) offset.left += delta.left
else offset.top += delta.top
var arrowDelta = delta.left ? delta.left * 2 - width + actualWidth : delta.top * 2 - height + actualHeight
var arrowPosition = delta.left ? 'left' : 'top'
var arrowOffsetPosition = delta.left ? 'offsetWidth' : 'offsetHeight'
$tip.offset(offset)
this.replaceArrow(arrowDelta, $tip[0][arrowOffsetPosition], arrowPosition)
}
Tooltip.prototype.replaceArrow = function (delta, dimension, position) {
this.arrow().css(position, delta ? (50 * (1 - delta / dimension) + '%') : '')
}
Tooltip.prototype.setContent = function () {
var $tip = this.tip()
var title = this.getTitle()
$tip.find('.tooltip-inner')[this.options.html ? 'html' : 'text'](title)
$tip.removeClass('fade in top bottom left right')
}
Tooltip.prototype.hide = function () {
var that = this
var $tip = this.tip()
var e = $.Event('hide.bs.' + this.type)
function complete() {
if (that.hoverState != 'in') $tip.detach()
that.$element.trigger('hidden.bs.' + that.type)
}
this.$element.trigger(e)
if (e.isDefaultPrevented()) return
$tip.removeClass('in')
$.support.transition && this.$tip.hasClass('fade') ?
$tip
.one($.support.transition.end, complete)
.emulateTransitionEnd(150) :
complete()
this.hoverState = null
return this
}
Tooltip.prototype.fixTitle = function () {
var $e = this.$element
if ($e.attr('title') || typeof($e.attr('data-original-title')) != 'string') {
$e.attr('data-original-title', $e.attr('title') || '').attr('title', '')
}
}
Tooltip.prototype.hasContent = function () {
return this.getTitle()
}
Tooltip.prototype.getPosition = function ($element) {
$element = $element || this.$element
var el = $element[0]
var isBody = el.tagName == 'BODY'
return $.extend({}, (typeof el.getBoundingClientRect == 'function') ? el.getBoundingClientRect() : null, {
scroll: isBody ? document.documentElement.scrollTop || document.body.scrollTop : $element.scrollTop(),
width: isBody ? $(window).width() : $element.outerWidth(),
height: isBody ? $(window).height() : $element.outerHeight()
}, isBody ? {top: 0, left: 0} : $element.offset())
}
Tooltip.prototype.getCalculatedOffset = function (placement, pos, actualWidth, actualHeight) {
return placement == 'bottom' ? { top: pos.top + pos.height, left: pos.left + pos.width / 2 - actualWidth / 2 } :
placement == 'top' ? { top: pos.top - actualHeight, left: pos.left + pos.width / 2 - actualWidth / 2 } :
placement == 'left' ? { top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left - actualWidth } :
/* placement == 'right' */ { top: pos.top + pos.height / 2 - actualHeight / 2, left: pos.left + pos.width }
}
Tooltip.prototype.getViewportAdjustedDelta = function (placement, pos, actualWidth, actualHeight) {
var delta = { top: 0, left: 0 }
if (!this.$viewport) return delta
var viewportPadding = this.options.viewport && this.options.viewport.padding || 0
var viewportDimensions = this.getPosition(this.$viewport)
if (/right|left/.test(placement)) {
var topEdgeOffset = pos.top - viewportPadding - viewportDimensions.scroll
var bottomEdgeOffset = pos.top + viewportPadding - viewportDimensions.scroll + actualHeight
if (topEdgeOffset < viewportDimensions.top) { // top overflow
delta.top = viewportDimensions.top - topEdgeOffset
} else if (bottomEdgeOffset > viewportDimensions.top + viewportDimensions.height) { // bottom overflow
delta.top = viewportDimensions.top + viewportDimensions.height - bottomEdgeOffset
}
} else {
var leftEdgeOffset = pos.left - viewportPadding
var rightEdgeOffset = pos.left + viewportPadding + actualWidth
if (leftEdgeOffset < viewportDimensions.left) { // left overflow
delta.left = viewportDimensions.left - leftEdgeOffset
} else if (rightEdgeOffset > viewportDimensions.width) { // right overflow
delta.left = viewportDimensions.left + viewportDimensions.width - rightEdgeOffset
}
}
return delta
}
Tooltip.prototype.getTitle = function () {
var title
var $e = this.$element
var o = this.options
title = $e.attr('data-original-title')
|| (typeof o.title == 'function' ? o.title.call($e[0]) : o.title)
return title
}
Tooltip.prototype.tip = function () {
return this.$tip = this.$tip || $(this.options.template)
}
Tooltip.prototype.arrow = function () {
return this.$arrow = this.$arrow || this.tip().find('.tooltip-arrow')
}
Tooltip.prototype.validate = function () {
if (!this.$element[0].parentNode) {
this.hide()
this.$element = null
this.options = null
}
}
Tooltip.prototype.enable = function () {
this.enabled = true
}
Tooltip.prototype.disable = function () {
this.enabled = false
}
Tooltip.prototype.toggleEnabled = function () {
this.enabled = !this.enabled
}
Tooltip.prototype.toggle = function (e) {
var self = e ? $(e.currentTarget)[this.type](this.getDelegateOptions()).data('bs.' + this.type) : this
self.tip().hasClass('in') ? self.leave(self) : self.enter(self)
}
Tooltip.prototype.destroy = function () {
clearTimeout(this.timeout)
this.hide().$element.off('.' + this.type).removeData('bs.' + this.type)
}
// TOOLTIP PLUGIN DEFINITION
// =========================
var old = $.fn.tooltip
$.fn.tooltip = function (option) {
return this.each(function () {
var $this = $(this)
var data = $this.data('bs.tooltip')
var options = typeof option == 'object' && option
if (!data && option == 'destroy') return
if (!data) $this.data('bs.tooltip', (data = new Tooltip(this, options)))
if (typeof option == 'string') data[option]()
})
}
$.fn.tooltip.Constructor = Tooltip
// TOOLTIP NO CONFLICT
// ===================
$.fn.tooltip.noConflict = function () {
$.fn.tooltip = old
return this
}
}(jQuery);

View File

@@ -0,0 +1,48 @@
/* ========================================================================
* Bootstrap: transition.js v3.1.1
* http://getbootstrap.com/javascript/#transitions
* ========================================================================
* Copyright 2011-2014 Twitter, Inc.
* Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
* ======================================================================== */
+function ($) {
'use strict';
// CSS TRANSITION SUPPORT (Shoutout: http://www.modernizr.com/)
// ============================================================
function transitionEnd() {
var el = document.createElement('bootstrap')
var transEndEventNames = {
WebkitTransition : 'webkitTransitionEnd',
MozTransition : 'transitionend',
OTransition : 'oTransitionEnd otransitionend',
transition : 'transitionend'
}
for (var name in transEndEventNames) {
if (el.style[name] !== undefined) {
return { end: transEndEventNames[name] }
}
}
return false // explicit for ie8 ( ._.)
}
// http://blog.alexmaccaw.com/css-transitions
$.fn.emulateTransitionEnd = function (duration) {
var called = false, $el = this
$(this).one($.support.transition.end, function () { called = true })
var callback = function () { if (!called) $($el).trigger($.support.transition.end) }
setTimeout(callback, duration)
return this
}
$(function () {
$.support.transition = transitionEnd()
})
}(jQuery);

View File

@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -0,0 +1,5 @@
/*!
* enquire.js v2.1.0 - Awesome Media Queries in JavaScript
* Copyright (c) 2013 Nick Williams - http://wicky.nillia.ms/enquire.js
* License: MIT (http://www.opensource.org/licenses/mit-license.php)
*/(function(e,t,n){var r=t.matchMedia;typeof module!="undefined"&&module.exports?module.exports=n(r):typeof define=="function"&&define.amd?define(function(){return t[e]=n(r)}):t[e]=n(r)})("enquire",this,function(e){"use strict";function t(e,t){var n=0,r=e.length,i;for(n;n<r;n++){i=t(e[n],n);if(i===!1)break}}function n(e){return Object.prototype.toString.apply(e)==="[object Array]"}function r(e){return typeof e=="function"}function i(e){this.options=e;!e.deferSetup&&this.setup()}function s(t,n){this.query=t;this.isUnconditional=n;this.handlers=[];this.mql=e(t);var r=this;this.listener=function(e){r.mql=e;r.assess()};this.mql.addListener(this.listener)}function o(){if(!e)throw new Error("matchMedia not present, legacy browsers require a polyfill");this.queries={};this.browserIsIncapable=!e("only all").matches}i.prototype={setup:function(){this.options.setup&&this.options.setup();this.initialised=!0},on:function(){!this.initialised&&this.setup();this.options.match&&this.options.match()},off:function(){this.options.unmatch&&this.options.unmatch()},destroy:function(){this.options.destroy?this.options.destroy():this.off()},equals:function(e){return this.options===e||this.options.match===e}};s.prototype={addHandler:function(e){var t=new i(e);this.handlers.push(t);this.matches()&&t.on()},removeHandler:function(e){var n=this.handlers;t(n,function(t,r){if(t.equals(e)){t.destroy();return!n.splice(r,1)}})},matches:function(){return this.mql.matches||this.isUnconditional},clear:function(){t(this.handlers,function(e){e.destroy()});this.mql.removeListener(this.listener);this.handlers.length=0},assess:function(){var e=this.matches()?"on":"off";t(this.handlers,function(t){t[e]()})}};o.prototype={register:function(e,i,o){var u=this.queries,a=o&&this.browserIsIncapable;u[e]||(u[e]=new s(e,a));r(i)&&(i={match:i});n(i)||(i=[i]);t(i,function(t){u[e].addHandler(t)});return this},unregister:function(e,t){var n=this.queries[e];if(n)if(t)n.removeHandler(t);else{n.clear();delete this.queries[e]}return this}};return new o});

View File

@@ -0,0 +1,35 @@
<?php
/**
* 2007-2020 PrestaShop and Contributors
*
* NOTICE OF LICENSE
*
* This source file is subject to the Academic Free License (AFL 3.0)
* that is bundled with this package in the file LICENSE.txt.
* It is also available through the world-wide-web at this URL:
* http://opensource.org/licenses/afl-3.0.php
* If you did not receive a copy of the license and are unable to
* obtain it through the world-wide-web, please send an email
* to license@prestashop.com so we can send you a copy immediately.
*
* DISCLAIMER
*
* Do not edit or add to this file if you wish to upgrade PrestaShop to newer
* versions in the future. If you wish to customize PrestaShop for your
* needs please refer to http://www.prestashop.com for more information.
*
* @author PrestaShop SA <contact@prestashop.com>
* @copyright 2007-2020 PrestaShop SA and Contributors
* @license http://opensource.org/licenses/afl-3.0.php Academic Free License (AFL 3.0)
* International Registered Trademark & Property of PrestaShop SA
*/
header("Expires: Mon, 26 Jul 1997 05:00:00 GMT");
header("Last-Modified: ".gmdate("D, d M Y H:i:s")." GMT");
header("Cache-Control: no-store, no-cache, must-revalidate");
header("Cache-Control: post-check=0, pre-check=0", false);
header("Pragma: no-cache");
header("Location: ../");
exit;

View File

@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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/*
* jQuery Passy
* Generating and analazing passwords, realtime.
*
* Tim Severien
* http://timseverien.nl
*
* Copyright (c) 2013 Tim Severien
* Released under the GPLv2 license.
*
*/
(function($) {
var passy = {
character: { DIGIT: 1, LOWERCASE: 2, UPPERCASE: 4, PUNCTUATION: 8 },
strength: { LOW: 0, MEDIUM: 1, HIGH: 2, EXTREME: 3 },
dictionary: [],
patterns: [
'0123456789',
'abcdefghijklmnopqrstuvwxyz',
'qwertyuiopasdfghjklzxcvbnm',
'azertyuiopqsdfghjklmwxcvbn',
'!#$*+-.:?@^'
],
threshold: {
medium: 16,
high: 22,
extreme: 36
}
};
passy.requirements = {
characters: passy.character.DIGIT | passy.character.LOWERCASE | passy.character.UPPERCASE,
length: {
min: 6,
max: Infinity
}
};
if(Object.seal) {
Object.seal(passy.character);
Object.seal(passy.strength);
}
if(Object.freeze) {
Object.freeze(passy.character);
Object.freeze(passy.strength);
}
passy.analize = function(password) {
var score = Math.floor(password.length * 2);
var i = password.length;
score += $.passy.analizePatterns(password);
score += $.passy.analizeDictionary(password);
while(i--) score += $.passy.analizeCharacter(password.charAt(i));
return $.passy.analizeScore(score);
};
passy.analizeCharacter = function(character) {
var code = character.charCodeAt(0);
if(code >= 97 && code <= 122) return 1; // lower case
if(code >= 48 && code <= 57) return 2; // numeric
if(code >= 65 && code <= 90) return 3; // capital
if(code <= 126) return 4; // punctuation
return 5; // foreign characters etc
};
passy.analizePattern = function(password, pattern) {
var lastmatch = -1;
var score = -2;
for(var i = 0; i < password.length; i++) {
var match = pattern.indexOf(password.charAt(i));
if(lastmatch === match - 1) {
lastmatch = match;
score++;
}
}
return Math.max(0, score);
};
passy.analizePatterns = function(password) {
var chars = password.toLowerCase();
var score = 0;
for(var i in $.passy.patterns) {
var pattern = $.passy.patterns[i].toLowerCase();
score += $.passy.analizePattern(chars, pattern);
}
// patterns are bad man!
return score * -5;
};
passy.analizeDictionary = function(password) {
var chars = password.toLowerCase();
var score = 0;
for(var i in $.passy.dictionary) {
var word = $.passy.dictionary[i].toLowerCase();
if(password.indexOf(word) >= 0) score++;
}
// using words are bad too!
return score * -5;
};
passy.analizeScore = function(score) {
if(score >= $.passy.threshold.extreme) return $.passy.strength.EXTREME;
if(score >= $.passy.threshold.high) return $.passy.strength.HIGH;
if(score >= $.passy.threshold.medium) return $.passy.strength.MEDIUM;
return $.passy.strength.LOW;
};
passy.generate = function(len) {
var chars = [
'0123456789',
'abcdefghijklmnopqrstuvwxyz',
'ABCDEFGHIJKLMNOPQRSTUVWXYZ',
'!#$&()*+<=>@[]^'
];
var password = [];
var type, index;
len = Math.max(len, $.passy.requirements.length.min);
len = Math.min(len, $.passy.requirements.length.max);
while(len--) {
type = len % chars.length;
index = Math.floor(Math.random() * chars[type].length);
password.push(chars[type].charAt(index));
}
password.sort(function() {
return Math.random() * 2 - 1;
});
return password.join('');
};
passy.contains = function(str, character) {
if(character === $.passy.character.DIGIT) {
return /\d/.test(str);
} else if(character === $.passy.character.LOWERCASE) {
return /[a-z]/.test(str);
} else if(character === $.passy.character.UPPERCASE) {
return /[A-Z]/.test(str);
} else if(character === $.passy.character.PUNCTUATION) {
return /[!"#$%&'()*+,\-./:;<=>?@[\\]\^_`{\|}~]/.test(str);
}
};
passy.valid = function(str) {
var valid = true;
if(!$.passy.requirements) return true;
if(str.length < $.passy.requirements.length.min) return false;
if(str.length > $.passy.requirements.length.max) return false;
for(var i in $.passy.character) {
if($.passy.requirements.characters & $.passy.character[i]) {
valid = $.passy.contains(str, $.passy.character[i]) && valid;
}
}
return valid;
};
var methods = {
init: function(callback) {
var $this = $(this);
$this.on('change keyup', function() {
if(typeof callback !== 'function') return;
var value = $this.val();
callback.call($this, $.passy.analize(value), methods.valid.call($this));
});
},
generate: function(len) {
this.val($.passy.generate(len));
this.change();
},
valid: function() {
return $.passy.valid(this.val());
}
};
$.fn.passy = function(opt) {
if(methods[opt]) {
return methods[opt].apply(this, Array.prototype.slice.call(arguments, 1));
} else if (typeof opt === 'function' || !opt) {
return methods.init.apply(this, arguments);
}
return this;
};
$.extend({ passy: passy });
})(jQuery);

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Copyright (c) 2012 Scott Jehl
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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/*! matchMedia() polyfill addListener/removeListener extension. Author & copyright (c) 2012: Scott Jehl. Dual MIT/BSD license */
(function(){
// Bail out for browsers that have addListener support
if (window.matchMedia && window.matchMedia('all').addListener) {
return false;
}
var localMatchMedia = window.matchMedia,
hasMediaQueries = localMatchMedia('only all').matches,
isListening = false,
timeoutID = 0, // setTimeout for debouncing 'handleChange'
queries = [], // Contains each 'mql' and associated 'listeners' if 'addListener' is used
handleChange = function(evt) {
// Debounce
clearTimeout(timeoutID);
timeoutID = setTimeout(function() {
for (var i = 0, il = queries.length; i < il; i++) {
var mql = queries[i].mql,
listeners = queries[i].listeners || [],
matches = localMatchMedia(mql.media).matches;
// Update mql.matches value and call listeners
// Fire listeners only if transitioning to or from matched state
if (matches !== mql.matches) {
mql.matches = matches;
for (var j = 0, jl = listeners.length; j < jl; j++) {
listeners[j].call(window, mql);
}
}
}
}, 30);
};
window.matchMedia = function(media) {
var mql = localMatchMedia(media),
listeners = [],
index = 0;
mql.addListener = function(listener) {
// Changes would not occur to css media type so return now (Affects IE <= 8)
if (!hasMediaQueries) {
return;
}
// Set up 'resize' listener for browsers that support CSS3 media queries (Not for IE <= 8)
// There should only ever be 1 resize listener running for performance
if (!isListening) {
isListening = true;
window.addEventListener('resize', handleChange, true);
}
// Push object only if it has not been pushed already
if (index === 0) {
index = queries.push({
mql : mql,
listeners : listeners
});
}
listeners.push(listener);
};
mql.removeListener = function(listener) {
for (var i = 0, il = listeners.length; i < il; i++){
if (listeners[i] === listener){
listeners.splice(i, 1);
}
}
};
return mql;
};
}());

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/*! matchMedia() polyfill - Test a CSS media type/query in JS. Authors & copyright (c) 2012: Scott Jehl, Paul Irish, Nicholas Zakas, David Knight. Dual MIT/BSD license */
window.matchMedia || (window.matchMedia = function() {
"use strict";
// For browsers that support matchMedium api such as IE 9 and webkit
var styleMedia = (window.styleMedia || window.media);
// For those that don't support matchMedium
if (!styleMedia) {
var style = document.createElement('style'),
script = document.getElementsByTagName('script')[0],
info = null;
style.type = 'text/css';
style.id = 'matchmediajs-test';
script.parentNode.insertBefore(style, script);
// 'style.currentStyle' is used by IE <= 8 and 'window.getComputedStyle' for all other browsers
info = ('getComputedStyle' in window) && window.getComputedStyle(style, null) || style.currentStyle;
styleMedia = {
matchMedium: function(media) {
var text = '@media ' + media + '{ #matchmediajs-test { width: 1px; } }';
// 'style.styleSheet' is used by IE <= 8 and 'style.textContent' for all other browsers
if (style.styleSheet) {
style.styleSheet.cssText = text;
} else {
style.textContent = text;
}
// Test if media query is true or false
return info.width === '1px';
}
};
}
return function(media) {
return {
matches: styleMedia.matchMedium(media || 'all'),
media: media || 'all'
};
};
}());

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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2009-2015
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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Copyright (c) 2011-2015 Tim Wood, Iskren Chernev, Moment.js contributors
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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nvd3.js License
Copyright (c) 2011-2014 Novus Partners, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
d3.js License
Copyright (c) 2012, Michael Bostock
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* The name Michael Bostock may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL MICHAEL BOSTOCK BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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The MIT License (MIT)
Copyright (c) 2011-2015 Twitter, Inc
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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